This advanced course will use the skills mastered in Electronic
Arts I.
Group work will be initiated and presentations of work are required.
Students will use state-of-the-art workstations and industry-standard
software programs to create animations for professional clients.
Partnerships with local and national businesses will be featured.
Review and grading of student work will come from both the instructor,
using standard rubrics, and business partners, using “real
world” evaluation markers.
Prerequisite: At least a “B”
average in Electronic Arts I is required. This is a key course in
the Electronic Arts Academy.